Into the Blue (Jam Version)
This game follows Ken and their newfound companion, Claire, as they try to navigate the battered landscape of an alien post-apocalyptic world.
Arrow Keys - Move/Navigate Menu
Space Bar - Jump
Open/Close Menu - X
Confirm - Z
I think some of the text might get cut off unless you play it in fullscreen, sorry
This is my entry for Gdevelop's 2nd game jam - themed around pets/companions - I've had these characters in my head for a long time but everything else including the music and all of the assets were created by me in the time span. I had to rush the graphics a little because I used placeholders for EVERYTHING up until there were only 48 hours left OTL not doing that again!!
I didn't quite get where I wanted but I'm really happy with what I did get done - there was going to be an intro cutscene + a cutscene introducing Claire properly to establish the world and the characters a bit more, but I really wanted to focus on gameplay first.
There is also a mechanic I didn't get to explain whatsoever - if one of your party members gets knocked out, you can pick them up with "Z" and haul them back to a checkpoint to revive them!
I might expand on this in future, I have a lot more ideas and a lot that could be polished.
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | dinoburger |
Genre | Platformer |
Made with | GDevelop |
Tags | gdevelop |
Average session | A few minutes |
Languages | English |
Comments
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One of the best game i played on this jam. Great Done. Best of luck :)
thank you so much man!
Rly nicely done!! your focus on the gameplay shows as it controls very nicely. If you expand on it would love to play again!
thank you so much Sawn! 💖